Implementing Game Modes (probably!)
Robotroll 3184 » Devlog
Played through the game at last! Managed to blast through waves 1 to 50, scored 1,943,332!
It's quite a challenge, but those extra lives make all the difference, and you do have to concentrate, unlike when I added shields to your robotroll and you didn't really care what you bumped into!
The game modes shall be implemented next, so will probably need to pull out the multi-high score routine from Quantadrome.
game mode selection is in, but not used currently (you can only play on Arcade mode) I'm thinking...
- Arcade Mode - play from level 1 or any level really, up to 50 then the final 'challenging' level!
- Random - scenery and baddies are randomly generated
- Timed - pick from a selection of time, maybe 1, 5 or 10 minutes - blast as much as you can before time runs out
- Fixed level range - select a range of levels for example 1 to 10, see how much you can score, every point is precious!
- No power ups - for the purist...just your basic gun and no megaweapon! Good luck with that one!
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Robotroll 3184
ROBOTROLL 3184 - Let's remake Robotron just for fun using GameMaker! A tribute to the first dual-stick shooter.
Status | In development |
Author | Hisshino Games |
Genre | Shooter |
Tags | Arcade, Cult Classic, dual-stick-shooter, GameMaker, Retro, Shoot 'Em Up |
More posts
- Robotroll 3184 beta 0.3 released!1 day ago
- Robotroll 3184 beta 0.2 released!7 days ago
- Robotroll 3184 - Another attempt at recreating a classic22 days ago
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